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package chalmers.game.subterranean.model.world.squares;

import chalmers.game.subterranean.util.BlockType;
import chalmers.game.subterranean.util.Resource;

/**
 * 
 * @author TH
 */
public interface ISquare {

  public Resource dig(double damage);

  public boolean pressAgainst();

  public BlockType getType();

  public float getDurability();

  public void action();

  // ISquareType getSquare();

}
